This ties into a live broadcast that I'll be doing tomorrow between Noon and 1 at Chadam Games in the Schofield Metro Center. They sell RPGs, board games and other neato games you won't find at the big box stores. Stop by and score some Mt. Olympus Waterpark tickets.
Today, I'd like to share a bit about being on the other side of the table. All pictures in this article, with the exception of the first, come from this site. Caution. Some NSFW language can be found there.
After a few sessions of playing a character in RPGs, I decided I wanted to try my hand at being a Gamemaster.
In pen and paper RPGs, the gamemaster is responsible for creating the setting, plot hooks and non-player characters that the players interact with. The prospect of "creating a world", so to speak, appealed to me. So, I gave it a shot.
The results? Well...
There are a lot of mistakes that a rookie GM can make. I made pretty much ALL of them, up to and including:
Also, known as railroading. It occurs when a GM really wants a story to go a certain way and "railroads" his players in that direction. I should have just written a book if I wanted the story that bad.
I also did a bit too much of this:
Being a good GM does require having some solid improv skills. Those, I have. However, there is NO subsitute for good preparation. A back up plan for a back up plan. Alas, I had little of that, which led to very, very aimless and meandering sessions.
Ugh. Looking back, I sincerely apologize for anyone who playing in ANY session of mine that involved...
GMPC = Game Master's Player Character. I forgot too many times, that the PLAYERS were supposed to do ALL of the cool stuff. They're the heroes/protaganists. If I wanted to be a player, I should have just been a player. GM Fiating the GMPC to be the hero was bad GM-ing on my part.
Inconsistancy with the application of the rules ?
Yup. Did that too.
Of course, one's mistakes are one's best educator. Today, I'm pretty sure I could handle GM duty. Problem is, I'm a tad short on time, schedule-wise. With that being said, Wizards of the Coast (the company that's responsible for making Dungeons and Dragons and my favorite game of all time, Magic: The Gathering) created a D&D mini-session for ages 6 and up.
I ran it for my kids and they had a BLAST!
Two more things before I sign off.
And then, this:
Hope I see you at Chadam Games in the Schofield Metro Center tomorrow between Noon and 1! I'll bring the Mt. Olympus tickets. You bring a willingness to have some fun!